In the summer of 2010, I had the opportunity to work on a research project called 'Sound Interface Design for Smart Table Computer Interaction' at the Canadian Center of Arts and Technology.
The purpose of the study was to test two sets of quadraphonic speaker configuration in a 2D game playing environment on a horizontal screen axis.
My role as video game programmer and research assistant was to code a 2D Air Hockey video game for Microsoft Surface using Microsoft XNA Game Studio Software Development Kit and build a four channel sound scape around it using Max/MSP.
Towards the end of the project I completed a survey study by running participants to test two speaker configurations. I improved my understanding of game development pipeline process, learned about XNA game development framework and enhanced my knowledge of .NET Framework and C# fundamentals.